Image

About project

PROSPER aspires to offer a transdisciplinary educational Programme based on the gamified blended learning course “Tackling real-world challenges through Social Entrepreneurship” and the teachers’ PROSPER educational toolkit that would be facilitated and complemented by the PROSPER platform for Social Entrepreneurship Education. PROSPER educational programme will be supported by the following educational approaches.

Results

Gamified blended learning

Gamified blended learning course on “Tackling real-world challenges through Social Entrepreneurship”

Teachers training toolkit

Teachers training toolkit for supporting the implementation of the gamified blended learning course on “Tackling real-world challenges through Social Entrepreneurship”

PROSPER social entrepreneurship

PROSPER social entrepreneurship online platform

Game-based learning and Service-learning

• Game-based learning: building upon the strong potential of gamification approaches to create value and impact on people’s behavior, PROSPER aspires to bring students from any discipline closer to their communities and empower them to create their own sustainable solutions

• Service-learning: drawing upon the several studies that identify service-learning as a suitable approach to teach Social Entrepreneurship, our project aims to utilize service-learning to offer actual and real-world learning experiences facilitated by short-term placements in social enterprises.
Image

 

Erasmus+, KA2 - Cooperation for innovation and the exchange of good practices, KA203 - Strategic Partnerships for higher education